Changelog:

September 7 2020 update:

  • Repaired some issues with the mission script
  • Updated and bug fixed General Ntaganda's Palace (Hero, Replaces Mayors mansion)
  • Decommissioned Trader City Bash
  • Removed safe zone and map marker from Bash
  • Added 'Trader City Tikhaya'
  • mapped in dealership vehicles (locked, display only)
  • Added Map marker to Tikhaya City
  • Removed a number of mapping items interfering with new traders.
  • Added food / clothing vendor to supermarket
  • Added Vehicle dealership (vendor ped inside service station)
  • Added Hardware & parts vendor to dealership workshop
  • Added ammo and weapon vendor to military zone tents
  • Added medical supplies "Doctor" to hospital (vendor on first floor behind desk)
  • Updated mapping at Stary Sobor (removed old public parking garages, replaced with fire station and decorative items)
  • Updated location of vehicle spawn point at Stary Trader (will now spawn behind you again, where they should)
  • Updated location of vehicle spawn point at Bandit trader (no more vehicles spawning in trees, now spawns behind bandit trader ped)



September 2 - 2020 update:

  • Added new missions:
  • Crashed C130 (Bandit)
  • Crashed C130 (Hero)
  • Re-Added - General Ntaganda's Palace (Hero, Replaces Mayors mansion)
  • Added to Aircraft dealer:
  • L39_ACR (unarmed jet)
  • Added to Vehicle dealer:
  • Skoda Octavia Touring car
  • Land Rover - Medical / Ambulance Woodland version
  • Land Rover - Medical / Ambulance Desert version
  • Added the following vehicles to Hero/Bandit:
  • UH-1H_DZ
  • UH-1Y_DZ
  • LandRover_Special_CZ_EP1_DZ
  • LandRover_MG_TK_EP1_DZ
  • Scud Missile launcher (missile will fire, but do no damage)
  • Dingo - Woodland
  • Dingo- ACR
  • Added to SuperHero/Villain:
  • HMMWV_M998_crows_M2_DES_EP1 (BOTH Super Hero/Bandit)
  • HMMWV_M998_crows_MK19_DES_EP1 (BOTH Super Hero/Bandit)
  • HMMWV_Avenger (Super Bandit)
  • HMMWV_Avenger_DES_EP1 (Super Hero)
  • Pandur2_ACR
  • M113_UN_EP1
  • M113_PMC
  • LAV25
  • Ka60_GL_PMC
  • Added weapons to Hero / Bandit:
  • (be warned they are expensive, and for good reason)
  • BAF_AS50_TWS
  • m107_TWS_EP1
  • M110_TWS_EP1
  • M249_TWS_EP1_Small
  • m8_tws_sd
  • m8_tws
  • BAF_L85A2_RIS_TWS_DZ
  • SCAR_H_STD_TWS_SD
  • SCAR_L_EGLM_TWS
  • Increased the distance required when placing a plot pole near another players base.
  • (This will help keep those FPS higher, and to stop overcrowding of certain areas.
  • Removed bankers from trader outposts
  • Added 2 x bankers to.. the bank.. because that's where they belong..
  • Moved Black Market Trader to Elektrozavodsk
  • Added custom mapping for Black Market Trader
  • Added map marker for Black Market Trader
  • Patched ammo sell exploit
  • Adjusted some sell back prices.
  • Redeployed mission scripts

August 2020 update

  • Decommissioned Taliban Island - Now know as "Paintball Island"
  • Removed Taliban Island mapping
  • Added Cult mapping
  • Added Cult AI
  • Added Bandit Militia AI (north)
  • Added UN Outpost Mapping
  • Added UN Outpost AI
  • Updated texts on several hero/bandit missions
  • Re-themed several hero/bandit
  • Increased difficulty on several hero/bandit missions (ring color still correct)
  • Increased skill levels of Hilltop AI
  • Added additional anti-air and anti-tank defenses to Hilltop
  • Deployed new coastal town map
  • Added 900 BILLION battleye filters to accommodate the new mapping
  • Increased shooting skill level of hero/bandit mission AI
  • Increased aiming speed of hero/bandit mission AI
  • Moved mission vehicle keys into loot crate, (no more hunting for keys)
  • Increased max number of hero/bandit missions on the map from 4 to 6
  • Reduced respawn and spawn location "randomness" from 800m to 400m
  • Added 2 Paintball Island spawns to respawn / spawn menu
  • (S.W = 400m radius of light house, North = 400m radius of radio tower)
  • Added new spawn location - Stary Sobor (within 400m of public parking)
  • Added Paintball Island map marker
  • Added Paintball rules notification [READ THEM HERE ON DISCORD]
  • Relocated Public Parking lot map marker. (opp. the old one)
  • Bug fix AI at UN Outpost
  • Bug fix mapping at UN Outpost
  • Added Devil's Castle Mapping
  • Added Devil's castle hostile AI script
  • Added Bandit Campsites x 4
  • Added Bandit House
  • Reduced 'wait' time between mission spawns from 20 to 15 minutes.


June 2018
  • Streamlined mission system and updated backend code.
  • Updated Anti-hack and reinstalled.
  • Increased loot levels for the static missions, Hilltop and Taliban Island.
  • Added anti-aircraft / anti heavy weaponry to Hilltop and Taliban missions
  • Repaired and updated Master-key system so Re-keying Aircraft and heavy vehicles will no longer cause bounce/exploding issues.
  • Updated loading page.
  • Updated PRMS messages to reflect changes.
  • Re-mapped Taliban island
  • Repaired mapping issues at Hilltop
  • Adjusted Battleye filters
  • Murked DHM's base publicly for the second time, for
    • Exploiting server mechanics for personal gain.
    • Ban evading.
    • Making sad death threats in very bad English to admins, all over a damn video game..
APRIL 2018
  • Added a deployable house to crownbar
  • Added a deployable garage to crownbar
  • Re - Added Virtual Garage
  • Re - Added deployable Helipad
  • Fixed bank exploit
  • Updated Battleye filters
  • Murked DHM's Base publicly for exploiting the server mechanics

March 2018
  • Added static guns to gems
  • Added additional deployable items
  • Trader adjustments
  • Updated Battleye filters


February 2018
  • Added tanks to superhero
  • Renamed super bandit to super villain
  • Added tanks to super villain
  • Updated Battleye filters
  • Added safezone to superhero
  • Added safezone to super bandit

January 2018
  • Let's never speak of these days again..
  • Yet more Battleye filters
  • Changed server hosting company
  • Updated to Epoch 1.0.6.2
  • Removed Taliban Island, Awaiting compatibility update
  • Added Global Banking (Can store money with the bankers at main traders).
  • Added Death messages (Useful if someone PVP's you and no admin a present).
  • We now have a virtual garage system (allows you to store your vehicles safely for a small price(price is higher if there is more loot)
  • You now have the ability to bury or butcher AI bodies (need a etool to bury and an knife to butcher)(bury will increase humanity and butcher will decrease it)(edited)
  • You can now track your vehicles with keys(right click on the map in the inventory and press locate vehicles, then open the map and go to the brown dots)
  • You can now open,close, turn on the lights and turn on the engine via a vehicles corresponding key if you are in range
  • Wholesale prices lowered and adjusted.
    • Buying bulk packs now gives you a saving not a loss.
  • Dropped the price of tin to $300.
  • Added Super hero trader script -
    • +50k humanity level requirement.
  • Added Super Bandit trader script -
    • -50k humanity level requirement.
  • Added Super Bandit trader mapping.

December 2017
  • Enabled body marker (RIP) on the map so that you can see where your body is when you die.
  • Adjusted ammo prices for a more challenging game.
    • All ammo has increased in buy price
    • Sell price is only 10% of the buy priice(tip: hold onto those mags).
    • The sell price you get for your mags increases at each trader (eg. Higher the trader level , more cash you make on a sale)
  • ADD: New "Super Hero" trader Mapping

November 2017
  • ADD: Taliban island mapping
  • ADD: new map marker for Stary airport
  • ADD: new map marker for Taliban island

October 2017
  • ADD: Stary Airport added
  • ADD: Remote garage doors
  • ADD: Masterkey
  • ADD: Stary appts mapping
  • ADD: Stary warehouse mapping
  • ADD: Suicide bomber roaming AI
  • ADD: Stary trader mapping
  • Server migrated to Survival Servers