
September 7 2020 update:
- Repaired some issues with the mission script
- Updated and bug fixed General Ntaganda's Palace (Hero, Replaces Mayors mansion)
- Decommissioned Trader City Bash
- Removed safe zone and map marker from Bash
- Added 'Trader City Tikhaya'
- mapped in dealership vehicles (locked, display only)
- Added Map marker to Tikhaya City
- Removed a number of mapping items interfering with new traders.
- Added food / clothing vendor to supermarket
- Added Vehicle dealership (vendor ped inside service station)
- Added Hardware & parts vendor to dealership workshop
- Added ammo and weapon vendor to military zone tents
- Added medical supplies "Doctor" to hospital (vendor on first floor behind desk)
- Updated mapping at Stary Sobor (removed old public parking garages, replaced with fire station and decorative items)
- Updated location of vehicle spawn point at Stary Trader (will now spawn behind you again, where they should)
- Updated location of vehicle spawn point at Bandit trader (no more vehicles spawning in trees, now spawns behind bandit trader ped)
September 2 - 2020 update:
- Added new missions:
- Crashed C130 (Bandit)
- Crashed C130 (Hero)
- Re-Added - General Ntaganda's Palace (Hero, Replaces Mayors mansion)
- Added to Aircraft dealer:
-
L39_ACR (unarmed jet)
- Added to Vehicle dealer:
- Skoda Octavia Touring car
- Land Rover - Medical / Ambulance Woodland version
- Land Rover - Medical / Ambulance Desert version
- Added the following vehicles to Hero/Bandit:
- UH-1H_DZ
- UH-1Y_DZ
- LandRover_Special_CZ_EP1_DZ
- LandRover_MG_TK_EP1_DZ
- Scud Missile launcher (missile will fire, but do no damage)
- Dingo - Woodland
- Dingo- ACR
- Added to SuperHero/Villain:
- HMMWV_M998_crows_M2_DES_EP1 (BOTH Super Hero/Bandit)
- HMMWV_M998_crows_MK19_DES_EP1 (BOTH Super Hero/Bandit)
- HMMWV_Avenger (Super Bandit)
- HMMWV_Avenger_DES_EP1 (Super Hero)
- Pandur2_ACR
- M113_UN_EP1
- M113_PMC
- LAV25
- Ka60_GL_PMC
- Added weapons to Hero / Bandit:
- (be warned they are expensive, and for good reason)
- BAF_AS50_TWS
- m107_TWS_EP1
- M110_TWS_EP1
- M249_TWS_EP1_Small
- m8_tws_sd
- m8_tws
- BAF_L85A2_RIS_TWS_DZ
- SCAR_H_STD_TWS_SD
- SCAR_L_EGLM_TWS
- Increased the distance required when placing a plot pole near another players base.
- (This will help keep those FPS higher, and to stop overcrowding of certain areas.
- Removed bankers from trader outposts
- Added 2 x bankers to.. the bank.. because that's where they belong..
- Moved Black Market Trader to Elektrozavodsk
- Added custom mapping for Black Market Trader
- Added map marker for Black Market Trader
-
Patched ammo sell exploit
- Adjusted some sell back prices.
- Redeployed mission scripts
August 2020 update
- Decommissioned Taliban Island - Now know as "Paintball Island"
- Removed Taliban Island mapping
- Added Cult mapping
- Added Cult AI
- Added Bandit Militia AI (north)
- Added UN Outpost Mapping
- Added UN Outpost AI
- Updated texts on several hero/bandit missions
- Re-themed several hero/bandit
- Increased difficulty on several hero/bandit missions (ring color still correct)
- Increased skill levels of Hilltop AI
- Added additional anti-air and anti-tank defenses to Hilltop
- Deployed new coastal town map
- Added 900 BILLION battleye filters to accommodate the new mapping
- Increased shooting skill level of hero/bandit mission AI
- Increased aiming speed of hero/bandit mission AI
- Moved mission vehicle keys into loot crate, (no more hunting for keys)
- Increased max number of hero/bandit missions on the map from 4 to 6
- Reduced respawn and spawn location "randomness" from 800m to 400m
- Added 2 Paintball Island spawns to respawn / spawn menu
- (S.W = 400m radius of light house, North = 400m radius of radio tower)
- Added new spawn location - Stary Sobor (within 400m of public parking)
- Added Paintball Island map marker
- Added Paintball rules notification [READ THEM HERE ON DISCORD]
- Relocated Public Parking lot map marker. (opp. the old one)
- Bug fix AI at UN Outpost
- Bug fix mapping at UN Outpost
- Added Devil's Castle Mapping
- Added Devil's castle hostile AI script
- Added Bandit Campsites x 4
- Added Bandit House
- Reduced 'wait' time between mission spawns from 20 to 15 minutes.
June 2018
- Streamlined mission system and updated backend code.
- Updated Anti-hack and reinstalled.
- Increased loot levels for the static missions, Hilltop and Taliban Island.
- Added anti-aircraft / anti heavy weaponry to Hilltop and Taliban missions
- Repaired and updated Master-key system so Re-keying Aircraft and heavy vehicles will no longer cause bounce/exploding issues.
- Updated loading page.
- Updated PRMS messages to reflect changes.
- Re-mapped Taliban island
- Repaired mapping issues at Hilltop
- Adjusted Battleye filters
-
Murked DHM's base publicly for the second time, for
- Exploiting server mechanics for personal gain.
- Ban evading.
- Making sad death threats in very bad English to admins, all over a damn video game..
APRIL 2018
-
Added a deployable house to crownbar
-
Added a deployable garage to crownbar
-
Re - Added Virtual Garage
-
Re - Added deployable Helipad
-
Fixed bank exploit
-
Updated Battleye filters
- Murked DHM's Base publicly for exploiting the server mechanics
March 2018
-
Added static guns to gems
-
Added additional deployable items
-
Trader adjustments
-
Updated Battleye filters
February 2018
-
Added tanks to superhero
-
Renamed super bandit to super villain
-
Added tanks to super villain
-
Updated Battleye filters
-
Added safezone to superhero
-
Added safezone to super bandit
January 2018
- Let's never speak of these days again..
- Yet more Battleye filters
- Changed server hosting company
- Updated to Epoch 1.0.6.2
- Removed Taliban Island, Awaiting compatibility update
- Added Global Banking (Can store money with the bankers at main traders).
- Added Death messages (Useful if someone PVP's you and no admin a present).
- We now have a virtual garage system (allows you to store your vehicles safely for a small price(price is higher if there is more loot)
- You now have the ability to bury or butcher AI bodies (need a etool to bury and an knife to butcher)(bury will increase humanity and butcher will decrease it)(edited)
- You can now track your vehicles with keys(right click on the map in the inventory and press locate vehicles, then open the map and go to the brown dots)
- You can now open,close, turn on the lights and turn on the engine via a vehicles corresponding key if you are in range
-
Wholesale prices lowered and adjusted.
- Buying bulk packs now gives you a saving not a loss.
- Dropped the price of tin to $300.
-
Added Super hero trader script -
- +50k humanity level requirement.
-
Added Super Bandit trader script -
- -50k humanity level requirement.
- Added Super Bandit trader mapping.
December 2017
- Enabled body marker (RIP) on the map so that you can see where your body is when you die.
- Adjusted ammo prices for a more challenging game.
- All ammo has increased in buy price
- Sell price is only 10% of the buy priice(tip: hold onto those mags).
- The sell price you get for your mags increases at each trader (eg. Higher the trader level , more cash you make on a sale)
- ADD: New "Super Hero" trader Mapping
November 2017
- ADD: Taliban island mapping
- ADD: new map marker for Stary airport
- ADD: new map marker for Taliban island
October 2017
- ADD: Stary Airport added
- ADD: Remote garage doors
- ADD: Masterkey
- ADD: Stary appts mapping
- ADD: Stary warehouse mapping
- ADD: Suicide bomber roaming AI
- ADD: Stary trader mapping
- Server migrated to Survival Servers
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