Updated and bug fixed General Ntaganda's Palace (Hero, Replaces Mayors mansion)
Decommissioned Trader City Bash
Removed safe zone and map marker from Bash
Added 'Trader City Tikhaya'
mapped in dealership vehicles (locked, display only)
Added Map marker to Tikhaya City
Removed a number of mapping items interfering with new traders.
Added food / clothing vendor to supermarket
Added Vehicle dealership (vendor ped inside service station)
Added Hardware & parts vendor to dealership workshop
Added ammo and weapon vendor to military zone tents
Added medical supplies "Doctor" to hospital (vendor on first floor behind desk)
Updated mapping at Stary Sobor (removed old public parking garages, replaced with fire station and decorative items)
Updated location of vehicle spawn point at Stary Trader (will now spawn behind you again, where they should)
Updated location of vehicle spawn point at Bandit trader (no more vehicles spawning in trees, now spawns behind bandit trader ped)
September 2 - 2020 update:
Added new missions:
Crashed C130 (Bandit)
Crashed C130 (Hero)
Re-Added - General Ntaganda's Palace (Hero, Replaces Mayors mansion)
Added to Aircraft dealer:
L39_ACR (unarmed jet)
Added to Vehicle dealer:
Skoda Octavia Touring car
Land Rover - Medical / Ambulance Woodland version
Land Rover - Medical / Ambulance Desert version
Added the following vehicles to Hero/Bandit:
UH-1H_DZ
UH-1Y_DZ
LandRover_Special_CZ_EP1_DZ
LandRover_MG_TK_EP1_DZ
Scud Missile launcher (missile will fire, but do no damage)
Dingo - Woodland
Dingo- ACR
Added to SuperHero/Villain:
HMMWV_M998_crows_M2_DES_EP1 (BOTH Super Hero/Bandit)
HMMWV_M998_crows_MK19_DES_EP1 (BOTH Super Hero/Bandit)
HMMWV_Avenger (Super Bandit)
HMMWV_Avenger_DES_EP1 (Super Hero)
Pandur2_ACR
M113_UN_EP1
M113_PMC
LAV25
Ka60_GL_PMC
Added weapons to Hero / Bandit:
(be warned they are expensive, and for good reason)
BAF_AS50_TWS
m107_TWS_EP1
M110_TWS_EP1
M249_TWS_EP1_Small
m8_tws_sd
m8_tws
BAF_L85A2_RIS_TWS_DZ
SCAR_H_STD_TWS_SD
SCAR_L_EGLM_TWS
Increased the distance required when placing a plot pole near another players base.
(This will help keep those FPS higher, and to stop overcrowding of certain areas.
Removed bankers from trader outposts
Added 2 x bankers to.. the bank.. because that's where they belong..
Moved Black Market Trader to Elektrozavodsk
Added custom mapping for Black Market Trader
Added map marker for Black Market Trader
Patched ammo sell exploit
Adjusted some sell back prices.
Redeployed mission scripts
August 2020 update
Decommissioned Taliban Island - Now know as "Paintball Island"
Removed Taliban Island mapping
Added Cult mapping
Added Cult AI
Added Bandit Militia AI (north)
Added UN Outpost Mapping
Added UN Outpost AI
Updated texts on several hero/bandit missions
Re-themed several hero/bandit
Increased difficulty on several hero/bandit missions (ring color still correct)
Increased skill levels of Hilltop AI
Added additional anti-air and anti-tank defenses to Hilltop
Deployed new coastal town map
Added 900 BILLION battleye filters to accommodate the new mapping
Increased shooting skill level of hero/bandit mission AI
Increased aiming speed of hero/bandit mission AI
Moved mission vehicle keys into loot crate, (no more hunting for keys)
Increased max number of hero/bandit missions on the map from 4 to 6
Reduced respawn and spawn location "randomness" from 800m to 400m
Added 2 Paintball Island spawns to respawn / spawn menu
(S.W = 400m radius of light house, North = 400m radius of radio tower)
Added new spawn location - Stary Sobor (within 400m of public parking)
Added Paintball Island map marker
Added Paintball rules notification [READ THEM HERE ON DISCORD]
Relocated Public Parking lot map marker. (opp. the old one)
Bug fix AI at UN Outpost
Bug fix mapping at UN Outpost
Added Devil's Castle Mapping
Added Devil's castle hostile AI script
Added Bandit Campsites x 4
Added Bandit House
Reduced 'wait' time between mission spawns from 20 to 15 minutes.
June 2018
Streamlined mission system and updated backend code.
Updated Anti-hack and reinstalled.
Increased loot levels for the static missions, Hilltop and Taliban Island.
Added anti-aircraft / anti heavy weaponry to Hilltop and Taliban missions
Repaired and updated Master-key system so Re-keying Aircraft and heavy vehicles will no longer cause bounce/exploding issues.
Updated loading page.
Updated PRMS messages to reflect changes.
Re-mapped Taliban island
Repaired mapping issues at Hilltop
Adjusted Battleye filters
Murked DHM's base publicly for the second time, for
Exploiting server mechanics for personal gain.
Ban evading.
Making sad death threats in very bad English to admins, all over a damn video game..
APRIL 2018
Added a deployable house to crownbar
Added a deployable garage to crownbar
Re - Added Virtual Garage
Re - Added deployable Helipad
Fixed bank exploit
Updated Battleye filters
Murked DHM's Base publicly for exploiting the server mechanics
March 2018
Added static guns to gems
Added additional deployable items
Trader adjustments
Updated Battleye filters
February 2018
Added tanks to superhero
Renamed super bandit to super villain
Added tanks to super villain
Updated Battleye filters
Added safezone to superhero
Added safezone to super bandit
January 2018
Let's never speak of these days again..
Yet more Battleye filters
Changed server hosting company
Updated to Epoch 1.0.6.2
Removed Taliban Island, Awaiting compatibility update
Added Global Banking (Can store money with the bankers at main traders).
Added Death messages (Useful if someone PVP's you and no admin a present).
We now have a virtual garage system (allows you to store your vehicles safely for a small price(price is higher if there is more loot)
You now have the ability to bury or butcher AI bodies (need a etool to bury and an knife to butcher)(bury will increase humanity and butcher will decrease it)(edited)
You can now track your vehicles with keys(right click on the map in the inventory and press locate vehicles, then open the map and go to the brown dots)
You can now open,close, turn on the lights and turn on the engine via a vehicles corresponding key if you are in range
Wholesale prices lowered and adjusted.
Buying bulk packs now gives you a saving not a loss.
Dropped the price of tin to $300.
Added Super hero trader script -
+50k humanity level requirement.
Added Super Bandit trader script -
-50k humanity level requirement.
Added Super Bandit trader mapping.
December 2017
Enabled body marker (RIP) on the map so that you can see where your body is when you die.
Adjusted ammo prices for a more challenging game.
All ammo has increased in buy price
Sell price is only 10% of the buy priice(tip: hold onto those mags).
The sell price you get for your mags increases at each trader (eg. Higher the trader level , more cash you make on a sale)